By treating UV mapping as a capacity allocation problem and using a lightweight optimal transport mapping, OT-UVGS improves rendering metrics and UV utilization in Gaussian Splatting.
arXiv preprint arXiv:2501.03399 , year =
3 Pith papers cite this work. Polarity classification is still indexing.
years
2026 3representative citing papers
CATRF inserts standard codecs into the training loop of triplane radiance fields via straight-through estimation so the features adapt to codec distortions and achieve better rate-distortion performance for volumetric streaming.
POTR introduces simultaneous-effect pruning via a modified 3DGS rasterizer and entropy-reducing lighting coefficient recomputation to outperform prior post-training 3DGS compression methods in rate-distortion and inference speed.
citing papers explorer
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OT-UVGS: Revisiting UV Mapping for Gaussian Splatting as a Capacity Allocation Problem
By treating UV mapping as a capacity allocation problem and using a lightweight optimal transport mapping, OT-UVGS improves rendering metrics and UV utilization in Gaussian Splatting.
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CATRF: Codec-Adaptive TriPlane Radiance Fields for Volumetric Content Delivery
CATRF inserts standard codecs into the training loop of triplane radiance fields via straight-through estimation so the features adapt to codec distortions and achieve better rate-distortion performance for volumetric streaming.
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POTR: Post-Training 3DGS Compression
POTR introduces simultaneous-effect pruning via a modified 3DGS rasterizer and entropy-reducing lighting coefficient recomputation to outperform prior post-training 3DGS compression methods in rate-distortion and inference speed.