Kinematics-GS reparameterizes Gaussian shapes along motion trajectories with a kinematic prior to reconstruct dynamic 3D scenes from blurry monocular videos by separating dynamic and static components and using coarse-to-fine optimization.
arXiv preprint arXiv:2404.12547 , year=
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Current densification methods in 3D Gaussian Splatting do not significantly benefit from dense initializations and perform similarly to sparse SfM-based ones.
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Kinematics-Driven Gaussian Shape Deformation for Blurry Monocular Dynamic Scenes
Kinematics-GS reparameterizes Gaussian shapes along motion trajectories with a kinematic prior to reconstruct dynamic 3D scenes from blurry monocular videos by separating dynamic and static components and using coarse-to-fine optimization.
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The Role and Relationship of Initialization and Densification in 3D Gaussian Splatting
Current densification methods in 3D Gaussian Splatting do not significantly benefit from dense initializations and perform similarly to sparse SfM-based ones.