MoGaF groups Gaussians by motion in 4D splatting representations to enable stable long-term forecasting of dynamic scenes.
Dynamic 3d gaussians: Tracking by per- sistent dynamic view synthesis
3 Pith papers cite this work. Polarity classification is still indexing.
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cs.CV 3years
2026 3representative citing papers
SV-GS estimates a time-dependent skeleton pose plus fine deformations to enable 4D Gaussian splatting from sparse views, outperforming prior sparse methods by up to 34% PSNR on synthetic data and matching dense monocular baselines on real data with far fewer frames.
Dynamic 3DGS models achieve lower PSNR on egocentric videos than exocentric ones, with the gap arising from static content reconstruction.
citing papers explorer
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Space-Time Forecasting of Dynamic Scenes with Motion-aware Gaussian Grouping
MoGaF groups Gaussians by motion in 4D splatting representations to enable stable long-term forecasting of dynamic scenes.
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SV-GS: Sparse View 4D Reconstruction with Skeleton-Driven Gaussian Splatting
SV-GS estimates a time-dependent skeleton pose plus fine deformations to enable 4D Gaussian splatting from sparse views, outperforming prior sparse methods by up to 34% PSNR on synthetic data and matching dense monocular baselines on real data with far fewer frames.
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Bringing a Personal Point of View: Evaluating Dynamic 3D Gaussian Splatting for Egocentric Scene Reconstruction
Dynamic 3DGS models achieve lower PSNR on egocentric videos than exocentric ones, with the gap arising from static content reconstruction.