A single reinforcement-learned controller uses masked motion demonstrations to catch up, combine, and complete humanoid motions from sparse multi-modal directives.
DeepAveragers: Offline Reinforcement Learning by Solving Derived Non-Parametric MDPs
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abstract
We study an approach to offline reinforcement learning (RL) based on optimally solving finitely-represented MDPs derived from a static dataset of experience. This approach can be applied on top of any learned representation and has the potential to easily support multiple solution objectives as well as zero-shot adjustment to changing environments and goals. Our main contribution is to introduce the Deep Averagers with Costs MDP (DAC-MDP) and to investigate its solutions for offline RL. DAC-MDPs are a non-parametric model that can leverage deep representations and account for limited data by introducing costs for exploiting under-represented parts of the model. In theory, we show conditions that allow for lower-bounding the performance of DAC-MDP solutions. We also investigate the empirical behavior in a number of environments, including those with image-based observations. Overall, the experiments demonstrate that the framework can work in practice and scale to large complex offline RL problems.
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cs.RO 1years
2025 1verdicts
CONDITIONAL 1representative citing papers
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Generating Physically Realistic and Directable Human Motions from Multi-Modal Inputs
A single reinforcement-learned controller uses masked motion demonstrations to catch up, combine, and complete humanoid motions from sparse multi-modal directives.