ActGuide-RL uses human action data as plan-style guidance in mixed-policy RL to overcome exploration barriers in LLM agents, matching SFT+RL performance on search benchmarks without cold-start training.
Osworld: Benchmarking multimodal agents for open-ended tasks in real computer environments
8 Pith papers cite this work. Polarity classification is still indexing.
citation-role summary
citation-polarity summary
representative citing papers
OpenGame is the first open-source agentic framework for end-to-end web game creation, using Game Skills and GameCoder-27B to achieve state-of-the-art results on 150 prompts via a new benchmark measuring build health, visual usability, and intent alignment.
Agent-World autonomously synthesizes verifiable real-world tasks and uses continuous self-evolution to train 8B and 14B agents that outperform proprietary models on 23 benchmarks.
GameWorld is a new benchmark providing standardized interfaces, 34 games, 170 tasks, and verifiable outcome metrics to evaluate multimodal large language model agents in video game environments.
SiRA uses LLM world models for simulative reasoning to achieve up to 124% higher task completion and 32.2% navigation success versus reactive baselines in web environments.
Safactory integrates three platforms for simulation, data management, and agent evolution to create a unified pipeline for training trustworthy autonomous AI.
EVT improves the RMT backbone by using Euclidean-distance attention decay and 1D token grouping, achieving 86.6% top-1 on ImageNet-1K at 384×384 resolution.
InfantAgent-Next integrates tool-based and vision agents in a modular architecture and reports 7.27% accuracy on OSWorld, exceeding Claude-Computer-Use while also testing on GAIA and SWE-Bench.
citing papers explorer
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Learning Agentic Policy from Action Guidance
ActGuide-RL uses human action data as plan-style guidance in mixed-policy RL to overcome exploration barriers in LLM agents, matching SFT+RL performance on search benchmarks without cold-start training.
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OpenGame: Open Agentic Coding for Games
OpenGame is the first open-source agentic framework for end-to-end web game creation, using Game Skills and GameCoder-27B to achieve state-of-the-art results on 150 prompts via a new benchmark measuring build health, visual usability, and intent alignment.
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Agent-World: Scaling Real-World Environment Synthesis for Evolving General Agent Intelligence
Agent-World autonomously synthesizes verifiable real-world tasks and uses continuous self-evolution to train 8B and 14B agents that outperform proprietary models on 23 benchmarks.
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GameWorld: Towards Standardized and Verifiable Evaluation of Multimodal Game Agents
GameWorld is a new benchmark providing standardized interfaces, 34 games, 170 tasks, and verifiable outcome metrics to evaluate multimodal large language model agents in video game environments.
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General Agentic Planning Through Simulative Reasoning with World Models
SiRA uses LLM world models for simulative reasoning to achieve up to 124% higher task completion and 32.2% navigation success versus reactive baselines in web environments.
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Safactory: A Scalable Agentic Infrastructure for Training Trustworthy Autonomous Intelligence
Safactory integrates three platforms for simulation, data management, and agent evolution to create a unified pipeline for training trustworthy autonomous AI.
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ClawEnvKit: Automatic Environment Generation for Claw-Like Agents
EVT improves the RMT backbone by using Euclidean-distance attention decay and 1D token grouping, achieving 86.6% top-1 on ImageNet-1K at 384×384 resolution.
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InfantAgent-Next: A Multimodal Generalist Agent for Automated Computer Interaction
InfantAgent-Next integrates tool-based and vision agents in a modular architecture and reports 7.27% accuracy on OSWorld, exceeding Claude-Computer-Use while also testing on GAIA and SWE-Bench.