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Alchemist: Parametric Control of Material Properties with Diffusion Models

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abstract

We propose a method to control material attributes of objects like roughness, metallic, albedo, and transparency in real images. Our method capitalizes on the generative prior of text-to-image models known for photorealism, employing a scalar value and instructions to alter low-level material properties. Addressing the lack of datasets with controlled material attributes, we generated an object-centric synthetic dataset with physically-based materials. Fine-tuning a modified pre-trained text-to-image model on this synthetic dataset enables us to edit material properties in real-world images while preserving all other attributes. We show the potential application of our model to material edited NeRFs.

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cs.CV 1

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2025 1

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representative citing papers

MARBLE: Material Recomposition and Blending in CLIP-Space

cs.CV · 2025-06-05 · conditional · novelty 6.0

MARBLE performs material blending and parametric material-attribute control by manipulating CLIP image embeddings and injecting them into a specific U-Net block of a pre-trained diffusion model.

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  • MARBLE: Material Recomposition and Blending in CLIP-Space cs.CV · 2025-06-05 · conditional · none · ref 51 · internal anchor

    MARBLE performs material blending and parametric material-attribute control by manipulating CLIP image embeddings and injecting them into a specific U-Net block of a pre-trained diffusion model.