MAGIC is a four-stage LLM pipeline that plans a shared transition graph, validates portal reachability with flood-fill, and emits executable multi-scene Unity projects with 0.96 F1 on transition identification.
Challenges in educational game development,
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MAGIC: Transition-Aware Generation of Navigable Multi-Scene Game Worlds with Large Language Models
MAGIC is a four-stage LLM pipeline that plans a shared transition graph, validates portal reachability with flood-fill, and emits executable multi-scene Unity projects with 0.96 F1 on transition identification.