Three collision-based methods for generating enemy morphologies in games perform as well or better than an evolutionary robotics baseline.
Title resolution pending
1 Pith paper cite this work. Polarity classification is still indexing.
1
Pith paper citing it
fields
cs.AI 1years
2026 1verdicts
UNVERDICTED 1representative citing papers
citing papers explorer
-
An Exploration of Collision-based Enemy Morphology Generation
Three collision-based methods for generating enemy morphologies in games perform as well or better than an evolutionary robotics baseline.