Glide-in-Place uses per-foot pressure sensing for continuous differential-drive VR locomotion, outperforming seated walking-in-place on speed and fatigue while matching joystick performance on simulator sickness in a 16-person study.
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Glide-in-Place: Foot-Steered Differential-Drive for Hands-Free VR Locomotion
Glide-in-Place uses per-foot pressure sensing for continuous differential-drive VR locomotion, outperforming seated walking-in-place on speed and fatigue while matching joystick performance on simulator sickness in a 16-person study.