SayCan combines an LLM's high-level semantic knowledge with robot skill value functions to select only feasible actions, enabling completion of abstract natural-language instructions on a real mobile manipulator.
Zero-Shot Task Generalization with Multi-Task Deep Reinforcement Learning
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abstract
As a step towards developing zero-shot task generalization capabilities in reinforcement learning (RL), we introduce a new RL problem where the agent should learn to execute sequences of instructions after learning useful skills that solve subtasks. In this problem, we consider two types of generalizations: to previously unseen instructions and to longer sequences of instructions. For generalization over unseen instructions, we propose a new objective which encourages learning correspondences between similar subtasks by making analogies. For generalization over sequential instructions, we present a hierarchical architecture where a meta controller learns to use the acquired skills for executing the instructions. To deal with delayed reward, we propose a new neural architecture in the meta controller that learns when to update the subtask, which makes learning more efficient. Experimental results on a stochastic 3D domain show that the proposed ideas are crucial for generalization to longer instructions as well as unseen instructions.
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A rationale is presented for developing an assistant in Minecraft to advance natural language understanding and dialogue learning.
citing papers explorer
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Do As I Can, Not As I Say: Grounding Language in Robotic Affordances
SayCan combines an LLM's high-level semantic knowledge with robot skill value functions to select only feasible actions, enabling completion of abstract natural-language instructions on a real mobile manipulator.
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Why Build an Assistant in Minecraft?
A rationale is presented for developing an assistant in Minecraft to advance natural language understanding and dialogue learning.