RoboLab is a new simulation benchmark with 120 tasks across visual, procedural, and relational axes that quantifies generalization gaps and perturbation sensitivity in task-generalist robotic policies.
Splatsim: Zero-shot sim2real transfer of rgb manipulation policies using gaussian splatting
5 Pith papers cite this work. Polarity classification is still indexing.
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citation-polarity summary
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cs.RO 5years
2026 5verdicts
UNVERDICTED 5representative citing papers
Digital Cousins is a generative real-to-sim method that creates diverse high-fidelity simulation scenes from real panoramas to improve generalization in robot learning and evaluation.
A framework using 3D Gaussian Splatting for visual domain randomization enables robust monocular RGB-based dexterous in-hand reorientation on real hardware for multiple objects under varied lighting.
WARPED synthesizes realistic wrist-view observations from monocular egocentric human videos via foundation models, hand-object tracking, retargeting, and Gaussian Splatting to train visuomotor policies that match teleoperation success rates on five tabletop tasks with 5-8x less collection effort.
A feed-forward Gaussian-splatting system reconstructs photo-realistic 3D scenes from single-view panoramas in seconds via cube-map decomposition and depth-aware fusion for robotic simulation use.
citing papers explorer
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RoboLab: A High-Fidelity Simulation Benchmark for Analysis of Task Generalist Policies
RoboLab is a new simulation benchmark with 120 tasks across visual, procedural, and relational axes that quantifies generalization gaps and perturbation sensitivity in task-generalist robotic policies.
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From Seeing to Simulating: Generative High-Fidelity Simulation with Digital Cousins for Generalizable Robot Learning and Evaluation
Digital Cousins is a generative real-to-sim method that creates diverse high-fidelity simulation scenes from real panoramas to improve generalization in robot learning and evaluation.
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ViserDex: Visual Sim-to-Real for Robust Dexterous In-hand Reorientation
A framework using 3D Gaussian Splatting for visual domain randomization enables robust monocular RGB-based dexterous in-hand reorientation on real hardware for multiple objects under varied lighting.
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WARPED: Wrist-Aligned Rendering for Robot Policy Learning from Egocentric Human Demonstrations
WARPED synthesizes realistic wrist-view observations from monocular egocentric human videos via foundation models, hand-object tracking, retargeting, and Gaussian Splatting to train visuomotor policies that match teleoperation success rates on five tabletop tasks with 5-8x less collection effort.
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Genie Sim PanoRecon: Fast Immersive Scene Generation from Single-View Panorama
A feed-forward Gaussian-splatting system reconstructs photo-realistic 3D scenes from single-view panoramas in seconds via cube-map decomposition and depth-aware fusion for robotic simulation use.