Proc-GS constrains 3D Gaussian Splatting with procedural code to extract reusable building assets and assemble new buildings and cities.
Persistent nature: A generative model of un- bounded 3d worlds
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Proc-GS: Procedural Building Generation for City Assembly with 3D Gaussians
Proc-GS constrains 3D Gaussian Splatting with procedural code to extract reusable building assets and assemble new buildings and cities.