GenRecon lifts object-level generative priors to scene-scale reconstruction by chunking scenes and using projection-based conditioning on multi-view features, claiming 16% better results than prior methods.
2d gaussian splatting for geometrically accurate radiance fields
6 Pith papers cite this work. Polarity classification is still indexing.
verdicts
UNVERDICTED 6representative citing papers
ClipGStream enables scalable flicker-free reconstruction of long dynamic multi-view videos by performing stream optimization at the clip level with clip-independent spatio-temporal fields, residual anchor compensation, and inter-clip inherited anchors.
DOC-GS uses dual-domain calibration with continuous depth-guided dropout in optimization and dark channel prior evidence in observation to model and prune unreliable Gaussians, reducing haze and distortions in sparse-view 3DGS.
SAGE self-learns Gaussian expression deformations via joint surfel-SDF optimization and self-supervised consistency, enabling comparable avatar quality from single frames, monocular rotations, or one-shot inputs.
QuadVerse integrates 3D Gaussian Splatting scene reconstruction, friction calibration via trajectory search, and a residual dynamics compensator to improve quadruped simulation fidelity and enable zero-shot policy transfer.
Turbo-GS accelerates 3D Gaussian Splatting training via dilated rendering of pixel subsets, convergence-aware Gaussian budget allocation, and combined positional-appearance error densification to enable faster 4K fitting with preserved or improved rendering quality.
citing papers explorer
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GenRecon: Bridging Generative Priors for Multi-View 3D Scene Reconstruction
GenRecon lifts object-level generative priors to scene-scale reconstruction by chunking scenes and using projection-based conditioning on multi-view features, claiming 16% better results than prior methods.
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ClipGStream: Clip-Stream Gaussian Splatting for Any Length and Any Motion Multi-View Dynamic Scene Reconstruction
ClipGStream enables scalable flicker-free reconstruction of long dynamic multi-view videos by performing stream optimization at the clip level with clip-independent spatio-temporal fields, residual anchor compensation, and inter-clip inherited anchors.
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DOC-GS: Dual-Domain Observation and Calibration for Reliable Sparse-View Gaussian Splatting
DOC-GS uses dual-domain calibration with continuous depth-guided dropout in optimization and dark channel prior evidence in observation to model and prune unreliable Gaussians, reducing haze and distortions in sparse-view 3DGS.
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Self-Learning Expression Deformations for Data-Efficient Gaussian Avatars
SAGE self-learns Gaussian expression deformations via joint surfel-SDF optimization and self-supervised consistency, enabling comparable avatar quality from single frames, monocular rotations, or one-shot inputs.
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QuadVerse: An Integrated Framework Aligning Visual-Physical Reality for Quadruped Simulation
QuadVerse integrates 3D Gaussian Splatting scene reconstruction, friction calibration via trajectory search, and a residual dynamics compensator to improve quadruped simulation fidelity and enable zero-shot policy transfer.
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Turbo-GS: Accelerating 3D Gaussian Fitting for High-Quality Radiance Fields
Turbo-GS accelerates 3D Gaussian Splatting training via dilated rendering of pixel subsets, convergence-aware Gaussian budget allocation, and combined positional-appearance error densification to enable faster 4K fitting with preserved or improved rendering quality.