A GAN for music-to-dance motion synthesis that uses a saliency-weighted, perception-aware beat-alignment score as both a training loss and an evaluation metric, and reports improved rhythmic harmony.
Automatic translation of music-to-dance for in-game characters
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Harmony-Aware Music-driven Motion Synthesis with Perceptual Constraint on UGC Datasets
A GAN for music-to-dance motion synthesis that uses a saliency-weighted, perception-aware beat-alignment score as both a training loss and an evaluation metric, and reports improved rhythmic harmony.