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cs.HC 1

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2026 1

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UNVERDICTED 1

representative citing papers

SPRITE: From Static Mockups to Engine-Ready Game UI

cs.HC · 2026-03-18 · unverdicted · novelty 7.0

SPRITE converts static game UI screenshots into editable engine-ready assets by using VLMs to parse complex layouts into a YAML intermediate representation.

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  • SPRITE: From Static Mockups to Engine-Ready Game UI cs.HC · 2026-03-18 · unverdicted · none · ref 35

    SPRITE converts static game UI screenshots into editable engine-ready assets by using VLMs to parse complex layouts into a YAML intermediate representation.