Proposes turn-based probabilistic timed multi-player games and adapts digital clocks reduction to compute reachability probability and expected price for targets.
Theorem 4 ([50] Corollary 19.1.a)
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Verification and Control of Turn-Based Probabilistic Real-Time Games
Proposes turn-based probabilistic timed multi-player games and adapts digital clocks reduction to compute reachability probability and expected price for targets.