Introduces a contextual-bandit oversight game with two-sided informational asymmetry, characterizing the gap between team-optimal and myopic oversight as the price of non-credible communication.
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A Contextual-Bandit Oversight Game with Two-Sided Informational Asymmetry
Introduces a contextual-bandit oversight game with two-sided informational asymmetry, characterizing the gap between team-optimal and myopic oversight as the price of non-credible communication.