BrepForge factorizes B-rep synthesis into face-aware autoregressive wireframe composition followed by boundary-conditioned surface instantiation using learning-free geometric priors.
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Meshanything: Artist-created mesh generation with autoregressive transformers
12 Pith papers cite this work. Polarity classification is still indexing.
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UNVERDICTED 12representative citing papers
A two-stage autoregressive framework centered on BoxMesh recovers parametric sewing patterns from 3D garment surfaces, claiming state-of-the-art results on benchmarks and generalization to real scans and single-view images.
PartDiffuser is a semi-autoregressive discrete diffusion framework that generates high-fidelity 3D meshes from point clouds by combining inter-part autoregression with intra-part parallel diffusion using a part-aware DiT architecture.
SLAT provides a unified 3D latent representation enabling versatile high-quality generation across multiple output formats from text or image inputs.
PhysX-Omni unifies simulation-ready 3D asset generation across rigid, deformable, and articulated objects via a new geometry representation, the PhysXVerse dataset, and the PhysX-Bench evaluation suite.
TOPOS creates high-fidelity 3D heads with fixed industry topology from single images via a specialized VAE with Perceiver Resampler and a rectified flow transformer.
An animator-centric skeleton generation method that uses semantic-aware tokenization and a learnable density interval module to produce controllable, high-quality skeletons on complex 3D meshes.
BVE framework enables text-guided 3D editing beyond voxel limits by combining self-constructed data, lightweight semantic injection, and annotation-free masking to preserve local invariance.
UniRecGen unifies reconstruction and generation via shared canonical space and disentangled cooperative learning to produce complete, consistent 3D models from sparse views.
Introduces O-Voxel omni-voxel representation and Sparse Compression VAE for structured native 3D latents, enabling efficient training of large flow-matching models that produce higher-quality geometry and materials than prior methods.
SynVA toolkit generates realistic vascular meshes and anatomically plausible aneurysms, releasing 50,000 labeled samples for medical vision tasks.
Scalable DDPM-Polycube adds a blind-hole cube primitive, enlarges the grid to 3D, and introduces genus-guided hierarchical verification to improve diffusion-based polycube generation for complex geometries.
citing papers explorer
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BrepForge: Factorized B-rep Synthesis via Wireframe Composition and Boundary-Conditioned Surface Instantiation
BrepForge factorizes B-rep synthesis into face-aware autoregressive wireframe composition followed by boundary-conditioned surface instantiation using learning-free geometric priors.
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InverseDraping: Recovering Sewing Patterns from 3D Garment Surfaces via BoxMesh Bridging
A two-stage autoregressive framework centered on BoxMesh recovers parametric sewing patterns from 3D garment surfaces, claiming state-of-the-art results on benchmarks and generalization to real scans and single-view images.
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PartDiffuser: Part-wise 3D Mesh Generation via Discrete Diffusion
PartDiffuser is a semi-autoregressive discrete diffusion framework that generates high-fidelity 3D meshes from point clouds by combining inter-part autoregression with intra-part parallel diffusion using a part-aware DiT architecture.
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Structured 3D Latents for Scalable and Versatile 3D Generation
SLAT provides a unified 3D latent representation enabling versatile high-quality generation across multiple output formats from text or image inputs.
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PhysX-Omni: Unified Simulation-Ready Physical 3D Generation for Rigid, Deformable, and Articulated Objects
PhysX-Omni unifies simulation-ready 3D asset generation across rigid, deformable, and articulated objects via a new geometry representation, the PhysXVerse dataset, and the PhysX-Bench evaluation suite.
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TOPOS: High-Fidelity and Efficient Industry-Grade 3D Head Generation
TOPOS creates high-fidelity 3D heads with fixed industry topology from single images via a specialized VAE with Perceiver Resampler and a rectified flow transformer.
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Animator-Centric Skeleton Generation on Objects with Fine-Grained Details
An animator-centric skeleton generation method that uses semantic-aware tokenization and a learnable density interval module to produce controllable, high-quality skeletons on complex 3D meshes.
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Beyond Voxel 3D Editing: Learning from 3D Masks and Self-Constructed Data
BVE framework enables text-guided 3D editing beyond voxel limits by combining self-constructed data, lightweight semantic injection, and annotation-free masking to preserve local invariance.
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UniRecGen: Unifying Multi-View 3D Reconstruction and Generation
UniRecGen unifies reconstruction and generation via shared canonical space and disentangled cooperative learning to produce complete, consistent 3D models from sparse views.
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Native and Compact Structured Latents for 3D Generation
Introduces O-Voxel omni-voxel representation and Sparse Compression VAE for structured native 3D latents, enabling efficient training of large flow-matching models that produce higher-quality geometry and materials than prior methods.
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SynVA: A Modular Toolkit for Vessel Generation and Aneurysm Editing
SynVA toolkit generates realistic vascular meshes and anatomically plausible aneurysms, releasing 50,000 labeled samples for medical vision tasks.
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Scalable DDPM-Polycube: An Extended Diffusion-Based Method for Hexahedral Mesh and Volumetric Spline Construction
Scalable DDPM-Polycube adds a blind-hole cube primitive, enlarges the grid to 3D, and introduces genus-guided hierarchical verification to improve diffusion-based polycube generation for complex geometries.