A preprocessing pipeline that reconstructs a 3D point cloud from RGB images and re-renders it from a fixed viewpoint improves viewpoint robustness and data efficiency for vision-based robot policies.
Multi-View Masked World Models for Visual Robotic Manipulation
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abstract
Visual robotic manipulation research and applications often use multiple cameras, or views, to better perceive the world. How else can we utilize the richness of multi-view data? In this paper, we investigate how to learn good representations with multi-view data and utilize them for visual robotic manipulation. Specifically, we train a multi-view masked autoencoder which reconstructs pixels of randomly masked viewpoints and then learn a world model operating on the representations from the autoencoder. We demonstrate the effectiveness of our method in a range of scenarios, including multi-view control and single-view control with auxiliary cameras for representation learning. We also show that the multi-view masked autoencoder trained with multiple randomized viewpoints enables training a policy with strong viewpoint randomization and transferring the policy to solve real-robot tasks without camera calibration and an adaptation procedure. Video demonstrations are available at: https://sites.google.com/view/mv-mwm.
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cs.RO 1years
2026 1verdicts
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ARGUS: Aligning Robot Scene Geometry Under Shifting Views with Large 3D Vision Models
A preprocessing pipeline that reconstructs a 3D point cloud from RGB images and re-renders it from a fixed viewpoint improves viewpoint robustness and data efficiency for vision-based robot policies.