A wavelet-based multi-level factorized blendshape representation with distillation achieves ultra-detailed animatable avatars at 2000X lower cost and 10X smaller size, running at 24 FPS natively on Meta Quest 3.
Uma: Ultra- detailed human avatars via multi-level surface alignment
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MUA: Mobile Ultra-detailed Animatable Avatars
A wavelet-based multi-level factorized blendshape representation with distillation achieves ultra-detailed animatable avatars at 2000X lower cost and 10X smaller size, running at 24 FPS natively on Meta Quest 3.