A new benchmark degrades NTU-120 skeleton data three ways, shows degradation type strongly affects accuracy, and finds LogSigRNN overtakes DeGCN at 3 FPS once missing frames are interpolated.
Real-Time Human Action Recognition on Embedded Platforms
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abstract
With advancements in computer vision and deep learning, video-based human action recognition (HAR) has become practical. However, due to the complexity of the computation pipeline, running HAR on live video streams incurs excessive delays on embedded platforms. This work tackles the real-time performance challenges of HAR with four contributions: 1) an experimental study identifying a standard Optical Flow (OF) extraction technique as the latency bottleneck in a state-of-the-art HAR pipeline, 2) an exploration of the latency-accuracy tradeoff between the standard and deep learning approaches to OF extraction, which highlights the need for a novel, efficient motion feature extractor, 3) the design of Integrated Motion Feature Extractor (IMFE), a novel single-shot neural network architecture for motion feature extraction with drastic improvement in latency, 4) the development of RT-HARE, a real-time HAR system tailored for embedded platforms. Experimental results on an Nvidia Jetson Xavier NX platform demonstrated that RT-HARE realizes real-time HAR at a video frame rate of 30 frames per second while delivering high levels of recognition accuracy.
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SHARDeg: A Benchmark for Skeletal Human Action Recognition in Degraded Scenarios
A new benchmark degrades NTU-120 skeleton data three ways, shows degradation type strongly affects accuracy, and finds LogSigRNN overtakes DeGCN at 3 FPS once missing frames are interpolated.