In feedback Stackelberg incentive design, a principal's cost is concave in her belief, so free information always weakly helps her, and both agent persuasion and costly experiments reduce to convex-hull problems.
Repeated Games with Incomplete Information
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Harnessing Information in Incentive Design
In feedback Stackelberg incentive design, a principal's cost is concave in her belief, so free information always weakly helps her, and both agent persuasion and costly experiments reduce to convex-hull problems.