3DSS is the first differentiable surface splatting renderer that recovers shape, spatially-varying BRDF materials, and HDR illumination from multi-view images via a coverage-based compositing model derived from reconstruction kernels.
Advances in Neural Information Processing Systems , volume=
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cs.GR 2years
2026 2verdicts
UNVERDICTED 2representative citing papers
SpUDD defines superpower contours from power diagrams of unsigned distance samples, proves convergence to the true surface, and uses them to generate approximating polygonal meshes that outperform prior strategies.
citing papers explorer
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3DSS: 3D Surface Splatting for Inverse Rendering
3DSS is the first differentiable surface splatting renderer that recovers shape, spatially-varying BRDF materials, and HDR illumination from multi-view images via a coverage-based compositing model derived from reconstruction kernels.
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SpUDD: Superpower Contouring of Unsigned Distance Data
SpUDD defines superpower contours from power diagrams of unsigned distance samples, proves convergence to the true surface, and uses them to generate approximating polygonal meshes that outperform prior strategies.