A 2D-to-3D-to-2D editing system that segments an object, reconstructs it as 3D Gaussians, deforms it under a rigidity constraint, and inpaints it back into the original image.
Image inpainting with the navier-stokes equations
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2D Instance Editing in 3D Space
A 2D-to-3D-to-2D editing system that segments an object, reconstructs it as 3D Gaussians, deforms it under a rigidity constraint, and inpaints it back into the original image.