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VecSet-Edit: Unleashing Pre-trained LRM for Mesh Editing from Single Image

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abstract

3D editing has emerged as a critical research area to provide users with flexible control over 3D assets. While current editing approaches predominantly focus on 3D Gaussian Splatting or multi-view images, the direct editing of 3D meshes remains underexplored. Prior attempts, such as VoxHammer, rely on voxel-based representations that suffer from limited resolution and necessitate labor-intensive 3D mask. To address these limitations, we propose \textbf{VecSet-Edit}, the first pipeline that leverages the high-fidelity VecSet Large Reconstruction Model (LRM) as a backbone for mesh editing. Our approach is grounded on a analysis of the spatial properties in VecSet tokens, revealing that token subsets govern distinct geometric regions. Based on this insight, we introduce Mask-guided Token Seeding and Attention-aligned Token Gating strategies to precisely localize target regions using only 2D image conditions. Also, considering the difference between VecSet diffusion process versus voxel we design a Drift-aware Token Pruning to reject geometric outliers during the denoising process. Finally, our Detail-preserving Texture Baking module ensures that we not only preserve the geometric details of original mesh but also the textural information. More details can be found in our project page: https://github.com/BlueDyee/VecSet-Edit/tree/main

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cs.GR 1

years

2026 1

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representative citing papers

Velocity-Space 3D Asset Editing

cs.GR · 2026-05-08 · unverdicted · novelty 7.0

VS3D performs local 3D asset editing by injecting reconstruction-anchored source signals, partial-mean guidance, and twin-agreement residuals into the velocity sampler to control edit strength and preserve identity.

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  • Velocity-Space 3D Asset Editing cs.GR · 2026-05-08 · unverdicted · none · ref 10 · internal anchor

    VS3D performs local 3D asset editing by injecting reconstruction-anchored source signals, partial-mean guidance, and twin-agreement residuals into the velocity sampler to control edit strength and preserve identity.