Dy3DGS-SLAM fuses optical flow and monocular depth masks to perform 3D Gaussian Splatting SLAM with a single RGB camera in scenes with moving objects, reporting lower trajectory error than several RGB-D baselines.
D$^3$FlowSLAM: Self-Supervised Dynamic SLAM with Flow Motion Decomposition and DINO Guidance
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abstract
In this paper, we introduce a self-supervised deep SLAM method that robustly operates in dynamic scenes while accurately identifying dynamic components. Our method leverages a dual-flow representation for static flow and dynamic flow, facilitating effective scene decomposition in dynamic environments. We propose a dynamic update module based on this representation and develop a dense SLAM system that excels in dynamic scenarios. In addition, we design a self-supervised training scheme using DINO as a prior, enabling label-free training. Our method achieves superior accuracy compared to other self-supervised methods. It also matches or even surpasses the performance of existing supervised methods in some cases. All code and data will be made publicly available upon acceptance.
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Dy3DGS-SLAM: Monocular 3D Gaussian Splatting SLAM for Dynamic Environments
Dy3DGS-SLAM fuses optical flow and monocular depth masks to perform 3D Gaussian Splatting SLAM with a single RGB camera in scenes with moving objects, reporting lower trajectory error than several RGB-D baselines.