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Creating a hyper-agent for solving angry birds levels

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2025 1

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Best Agent Identification for General Game Playing

cs.LG · 2025-07-01 · unverdicted · novelty 6.0

An optimistic confidence-interval ranking procedure for best-arm identification across multiple independent bandits yields lower average simple regret and error probability than prior methods when selecting high-performing agents for each game in GVGAI and Ludii.

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  • Best Agent Identification for General Game Playing cs.LG · 2025-07-01 · unverdicted · none · ref 38

    An optimistic confidence-interval ranking procedure for best-arm identification across multiple independent bandits yields lower average simple regret and error probability than prior methods when selecting high-performing agents for each game in GVGAI and Ludii.