CreAgent combines an LLM with game-theoretic beliefs and fast-slow thinking to reproduce creator behavior under information asymmetry, and it is used to evaluate recommender systems over long time horizons.
Simulating News Recommendation Ecosystem for Fun and Profit
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abstract
Understanding the evolution of online news communities is essential for designing more effective news recommender systems. However, due to the lack of appropriate datasets and platforms, the existing literature is limited in understanding the impact of recommender systems on this evolutionary process and the underlying mechanisms, resulting in sub-optimal system designs that may affect long-term utilities. In this work, we propose SimuLine, a simulation platform to dissect the evolution of news recommendation ecosystems and present a detailed analysis of the evolutionary process and underlying mechanisms. SimuLine first constructs a latent space well reflecting the human behaviors, and then simulates the news recommendation ecosystem via agent-based modeling. Based on extensive simulation experiments and the comprehensive analysis framework consisting of quantitative metrics, visualization, and textual explanations, we analyze the characteristics of each evolutionary phase from the perspective of life-cycle theory, and propose a relationship graph illustrating the key factors and affecting mechanisms. Furthermore, we explore the impacts of recommender system designing strategies, including the utilization of cold-start news, breaking news, and promotion, on the evolutionary process, which shed new light on the design of recommender systems.
fields
cs.IR 1years
2025 1verdicts
CONDITIONAL 1representative citing papers
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CreAgent: Towards Long-Term Evaluation of Recommender System under Platform-Creator Information Asymmetry
CreAgent combines an LLM with game-theoretic beliefs and fast-slow thinking to reproduce creator behavior under information asymmetry, and it is used to evaluate recommender systems over long time horizons.