E-4DGS is a deformable 3D Gaussian Splatting method that reconstructs dynamic scenes directly from multi-view event camera streams, outperforming event-to-image baseline approaches.
Deformable Gaussian Splatting for Efficient and High-Fidelity Reconstruction of Surgical Scenes
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abstract
Efficient and high-fidelity reconstruction of deformable surgical scenes is a critical yet challenging task. Building on recent advancements in 3D Gaussian splatting, current methods have seen significant improvements in both reconstruction quality and rendering speed. However, two major limitations remain: (1) difficulty in handling irreversible dynamic changes, such as tissue shearing, which are common in surgical scenes; and (2) the lack of hierarchical modeling for surgical scene deformation, which reduces rendering speed. To address these challenges, we introduce EH-SurGS, an efficient and high-fidelity reconstruction algorithm for deformable surgical scenes. We propose a deformation modeling approach that incorporates the life cycle of 3D Gaussians, effectively capturing both regular and irreversible deformations, thus enhancing reconstruction quality. Additionally, we present an adaptive motion hierarchy strategy that distinguishes between static and deformable regions within the surgical scene. This strategy reduces the number of 3D Gaussians passing through the deformation field, thereby improving rendering speed. Extensive experiments demonstrate that our method surpasses existing state-of-the-art approaches in both reconstruction quality and rendering speed. Ablation studies further validate the effectiveness and necessity of our proposed components. We will open-source our code upon acceptance of the paper.
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cs.CV 1years
2025 1verdicts
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E-4DGS: High-Fidelity Dynamic Reconstruction from the Multi-view Event Cameras
E-4DGS is a deformable 3D Gaussian Splatting method that reconstructs dynamic scenes directly from multi-view event camera streams, outperforming event-to-image baseline approaches.