The authors introduce a two-stage pipeline, initialization from Portrait3D and dynamic refinement with a normal- and segmentation-conditioned ControlNet, and report better geometric and expression alignment than prior text-based avatar methods.
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Text-based Animatable 3D Avatars with Morphable Model Alignment
The authors introduce a two-stage pipeline, initialization from Portrait3D and dynamic refinement with a normal- and segmentation-conditioned ControlNet, and report better geometric and expression alignment than prior text-based avatar methods.