ConsistentAvatar aligns a Fourier high-frequency detail map through a diffusion model and uses it, with normals and emotion text, to condition talking-head avatar generation, reducing temporal and expression inconsistency.
DiffusionRig: Learning Personalized Priors for Facial Appearance Editing
1 Pith paper cite this work. Polarity classification is still indexing.
abstract
We address the problem of learning person-specific facial priors from a small number (e.g., 20) of portrait photos of the same person. This enables us to edit this specific person's facial appearance, such as expression and lighting, while preserving their identity and high-frequency facial details. Key to our approach, which we dub DiffusionRig, is a diffusion model conditioned on, or "rigged by," crude 3D face models estimated from single in-the-wild images by an off-the-shelf estimator. On a high level, DiffusionRig learns to map simplistic renderings of 3D face models to realistic photos of a given person. Specifically, DiffusionRig is trained in two stages: It first learns generic facial priors from a large-scale face dataset and then person-specific priors from a small portrait photo collection of the person of interest. By learning the CGI-to-photo mapping with such personalized priors, DiffusionRig can "rig" the lighting, facial expression, head pose, etc. of a portrait photo, conditioned only on coarse 3D models while preserving this person's identity and other high-frequency characteristics. Qualitative and quantitative experiments show that DiffusionRig outperforms existing approaches in both identity preservation and photorealism. Please see the project website: https://diffusionrig.github.io for the supplemental material, video, code, and data.
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cs.CV 1years
2024 1verdicts
CONDITIONAL 1representative citing papers
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ConsistentAvatar: Learning to Diffuse Fully Consistent Talking Head Avatar with Temporal Guidance
ConsistentAvatar aligns a Fourier high-frequency detail map through a diffusion model and uses it, with normals and emotion text, to condition talking-head avatar generation, reducing temporal and expression inconsistency.