FieryGS integrates LLM-based material reasoning, volumetric combustion simulation, and a unified renderer with 3D Gaussian Splatting to generate physically plausible and user-controllable fire in in-the-wild scenes.
Proceedings of the IEEE/CVF International Conference on Computer Vision , pages=
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2026 3verdicts
UNVERDICTED 3representative citing papers
GeoQuery replaces corrupted rendering features with geometry-aligned proxy queries and restricts cross-view attention to local windows, enabling robust diffusion-based refinement under extreme view sparsity.
ReorgGS reorganizes the Gaussian distribution in converged 3DGS models by resampling centers and covariances to reduce parameterization degeneration and enable better subsequent optimization.
citing papers explorer
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FieryGS: In-the-Wild Fire Synthesis with Physics-Integrated Gaussian Splatting
FieryGS integrates LLM-based material reasoning, volumetric combustion simulation, and a unified renderer with 3D Gaussian Splatting to generate physically plausible and user-controllable fire in in-the-wild scenes.
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GeoQuery: Geometry-Query Diffusion for Sparse-View Reconstruction
GeoQuery replaces corrupted rendering features with geometry-aligned proxy queries and restricts cross-view attention to local windows, enabling robust diffusion-based refinement under extreme view sparsity.
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ReorgGS: Equivalent Distribution Reorganization for 3D Gaussian Splatting
ReorgGS reorganizes the Gaussian distribution in converged 3DGS models by resampling centers and covariances to reduce parameterization degeneration and enable better subsequent optimization.