With Markov possession value, shot variance, and timeout-response cost, modern NBA three-point volume sits slightly past the efficient frontier; more rim and less perimeter/midrange is preferred.
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Efficient Frontier Optimization of NBA Shot Selection Using Markov Reward Processes
With Markov possession value, shot variance, and timeout-response cost, modern NBA three-point volume sits slightly past the efficient frontier; more rim and less perimeter/midrange is preferred.