ToF-Splatting is the first 3D Gaussian Splatting SLAM system designed for sparse ToF depth, using a retrained multi-frame depth integration module with monocular cues and outlier filtering.
OGNI-DC: Robust Depth Completion with Optimization-Guided Neural Iterations
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abstract
Depth completion is the task of generating a dense depth map given an image and a sparse depth map as inputs. It has important applications in various downstream tasks. In this paper, we present OGNI-DC, a novel framework for depth completion. The key to our method is "Optimization-Guided Neural Iterations" (OGNI). It consists of a recurrent unit that refines a depth gradient field and a differentiable depth integrator that integrates the depth gradients into a depth map. OGNI-DC exhibits strong generalization, outperforming baselines by a large margin on unseen datasets and across various sparsity levels. Moreover, OGNI-DC has high accuracy, achieving state-of-the-art performance on the NYUv2 and the KITTI benchmarks. Code is available at https://github.com/princeton-vl/OGNI-DC.
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ToF-Splatting: Dense SLAM using Sparse Time-of-Flight Depth and Multi-Frame Integration
ToF-Splatting is the first 3D Gaussian Splatting SLAM system designed for sparse ToF depth, using a retrained multi-frame depth integration module with monocular cues and outlier filtering.