Backward attribution is reframed as integrals over trajectories in a two-player game on the network, unifying gradients and alpha-beta-LRP while enabling new adaptations that outperform prior methods on ViT-B/16 localization metrics.
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Playing the network backward: A Game Theoretic Attribution Framework
Backward attribution is reframed as integrals over trajectories in a two-player game on the network, unifying gradients and alpha-beta-LRP while enabling new adaptations that outperform prior methods on ViT-B/16 localization metrics.