A framework for baseline-corrected values in EFGs is introduced, with new baselines including a predictive one that is provably optimal for zero-variance estimates under certain sampling schemes.
Depth-limited solving for imperfect-information games
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Low-Variance and Zero-Variance Baselines for Extensive-Form Games
A framework for baseline-corrected values in EFGs is introduced, with new baselines including a predictive one that is provably optimal for zero-variance estimates under certain sampling schemes.