3D Convex Splatting replaces Gaussian splats with smooth convex primitives, achieving higher PSNR and LPIPS than 3DGS on Tanks and Temples and Deep Blending while using fewer primitives.
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3D Convex Splatting: Radiance Field Rendering with 3D Smooth Convexes
3D Convex Splatting replaces Gaussian splats with smooth convex primitives, achieving higher PSNR and LPIPS than 3DGS on Tanks and Temples and Deep Blending while using fewer primitives.