The authors cast mobile-element scheduling in WSNs as a potential game and show on a small simulation that joint strategy fictitious play finds lower-energy tours than geometric fictitious play, though far from optimal.
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Path Planning and Task Assignment for Data Retrieval from Wireless Sensor Nodes Relying on Game-Theoretic Learning
The authors cast mobile-element scheduling in WSNs as a potential game and show on a small simulation that joint strategy fictitious play finds lower-energy tours than geometric fictitious play, though far from optimal.