A diffusion model trained on DOOM play sessions generates stable real-time interactive game frames at 20 FPS with quality near lossy JPEG.
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Step-Video-T2V describes a 30B-parameter text-to-video model with custom Video-VAE, 3D DiT, flow matching, and Video-DPO that claims state-of-the-art results on a new internal benchmark.
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Diffusion Models Are Real-Time Game Engines
A diffusion model trained on DOOM play sessions generates stable real-time interactive game frames at 20 FPS with quality near lossy JPEG.
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Step-Video-T2V Technical Report: The Practice, Challenges, and Future of Video Foundation Model
Step-Video-T2V describes a 30B-parameter text-to-video model with custom Video-VAE, 3D DiT, flow matching, and Video-DPO that claims state-of-the-art results on a new internal benchmark.