Graphical Algebraic Geometry creates universal diagrammatic languages for commutative algebras and affine varieties that also characterize the qudit ZH calculus for quantum computation.
Geometry of 3D Environments and Sum of Squares Polynomials
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abstract
Motivated by applications in robotics and computer vision, we study problems related to spatial reasoning of a 3D environment using sublevel sets of polynomials. These include: tightly containing a cloud of points (e.g., representing an obstacle) with convex or nearly-convex basic semialgebraic sets, computation of Euclidean distances between two such sets, separation of two convex basic semalgebraic sets that overlap, and tight containment of the union of several basic semialgebraic sets with a single convex one. We use algebraic techniques from sum of squares optimization that reduce all these tasks to semidefinite programs of small size and present numerical experiments in realistic scenarios.
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Graphical Algebraic Geometry: From Ideals and Varieties to Quantum Calculi
Graphical Algebraic Geometry creates universal diagrammatic languages for commutative algebras and affine varieties that also characterize the qudit ZH calculus for quantum computation.