A 3D face texture modeling method that decouples external-occlusion shadows into multiple learned lighting conditions, improving texture recovery over single-illumination baselines.
Ffhq-uv: Normalized facial uv-texture dataset for 3d face reconstruction
1 Pith paper cite this work. Polarity classification is still indexing.
1
Pith paper citing it
fields
cs.CV 1years
2024 1verdicts
CONDITIONAL 1representative citing papers
citing papers explorer
-
Learning to Decouple the Lights for 3D Face Texture Modeling
A 3D face texture modeling method that decouples external-occlusion shadows into multiple learned lighting conditions, improving texture recovery over single-illumination baselines.