Discretizing curved bodies with curvature- and wavelength-dependent facet sizes and using extended UTD improves ray-based scattering predictions for vehicles and roadside structures.
Extraction of virtual scattering centers of vehicles by ray-tracing simulations,
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Ray-Based Simulation of Scattering from Discretized Curved Bodies for Vehicular and ISAC Applications
Discretizing curved bodies with curvature- and wavelength-dependent facet sizes and using extended UTD improves ray-based scattering predictions for vehicles and roadside structures.