ChairPose estimates full-body 3D seated pose from pressure maps and chair geometry, reaching 89.4 mm MPJPE on unseen user-plus-chair combinations.
HyperVQ: MLR-based Vector Quantization in Hyperbolic Space
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abstract
The success of models operating on tokenized data has heightened the need for effective tokenization methods, particularly in vision and auditory tasks where inputs are naturally continuous. A common solution is to employ Vector Quantization (VQ) within VQ Variational Autoencoders (VQVAEs), transforming inputs into discrete tokens by clustering embeddings in Euclidean space. However, Euclidean embeddings not only suffer from inefficient packing and limited separation - due to their polynomial volume growth - but are also prone to codebook collapse, where only a small subset of codebook vectors are effectively utilized. To address these limitations, we introduce HyperVQ, a novel approach that formulates VQ as a hyperbolic Multinomial Logistic Regression (MLR) problem, leveraging the exponential volume growth in hyperbolic space to mitigate collapse and improve cluster separability. Additionally, HyperVQ represents codebook vectors as geometric representatives of hyperbolic decision hyperplanes, encouraging disentangled and robust latent representations. Our experiments demonstrate that HyperVQ matches traditional VQ in generative and reconstruction tasks, while surpassing it in discriminative performance and yielding a more efficient and disentangled codebook.
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ChairPose: Pressure-based Chair Morphology Grounded Sitting Pose Estimation through Simulation-Assisted Training
ChairPose estimates full-body 3D seated pose from pressure maps and chair geometry, reaching 89.4 mm MPJPE on unseen user-plus-chair combinations.