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arXiv preprint arXiv:2510.06288 , year=

3 Pith papers cite this work. Polarity classification is still indexing.

3 Pith papers citing it

fields

cs.AI 2 cs.LG 1

years

2026 3

verdicts

UNVERDICTED 3

representative citing papers

Agentic World Modeling: Foundations, Capabilities, Laws, and Beyond

cs.AI · 2026-04-24 · unverdicted · novelty 7.0

Proposes a levels x laws taxonomy for world models in AI agents, defining L1-L3 capabilities across physical, digital, social, and scientific regimes while reviewing over 400 works to outline a roadmap for advanced agentic modeling.

Goal-Conditioned Agents that Learn Everything All at Once

cs.LG · 2026-05-22 · unverdicted · novelty 6.0

LEO enables efficient all-goals learning in goal-conditioned RL by jointly predicting for all goals in one network pass, yielding >250x speedup over relabelling and better performance on Craftax.

Interactive Evaluation Requires a Design Science

cs.AI · 2026-05-18 · unverdicted · novelty 5.0

Interactive evaluation of AI must be reframed as a distinct paradigm that maps interaction trajectories to judgments on process, recoverability, coordination, robustness, and system performance, supported by a two-axis taxonomy and design principles.

citing papers explorer

Showing 3 of 3 citing papers.

  • Agentic World Modeling: Foundations, Capabilities, Laws, and Beyond cs.AI · 2026-04-24 · unverdicted · none · ref 111

    Proposes a levels x laws taxonomy for world models in AI agents, defining L1-L3 capabilities across physical, digital, social, and scientific regimes while reviewing over 400 works to outline a roadmap for advanced agentic modeling.

  • Goal-Conditioned Agents that Learn Everything All at Once cs.LG · 2026-05-22 · unverdicted · none · ref 16

    LEO enables efficient all-goals learning in goal-conditioned RL by jointly predicting for all goals in one network pass, yielding >250x speedup over relabelling and better performance on Craftax.

  • Interactive Evaluation Requires a Design Science cs.AI · 2026-05-18 · unverdicted · none · ref 17

    Interactive evaluation of AI must be reframed as a distinct paradigm that maps interaction trajectories to judgments on process, recoverability, coordination, robustness, and system performance, supported by a two-axis taxonomy and design principles.