LongAct benchmark evaluates long-horizon household task execution from free-form instructions; HoloMind agent raises performance but top VLMs still reach only 59% goal completion and 16% full-task success.
arXiv preprint arXiv:2010.09890 , year=
10 Pith papers cite this work. Polarity classification is still indexing.
abstract
In this paper, we introduce Watch-And-Help (WAH), a challenge for testing social intelligence in agents. In WAH, an AI agent needs to help a human-like agent perform a complex household task efficiently. To succeed, the AI agent needs to i) understand the underlying goal of the task by watching a single demonstration of the human-like agent performing the same task (social perception), and ii) coordinate with the human-like agent to solve the task in an unseen environment as fast as possible (human-AI collaboration). For this challenge, we build VirtualHome-Social, a multi-agent household environment, and provide a benchmark including both planning and learning based baselines. We evaluate the performance of AI agents with the human-like agent as well as with real humans using objective metrics and subjective user ratings. Experimental results demonstrate that the proposed challenge and virtual environment enable a systematic evaluation on the important aspects of machine social intelligence at scale.
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background 1representative citing papers
Survey of 112 agentic AI for social good papers reveals moral-geographic asymmetry with 73% lacking geographic context (lowest for SDG 16) and only 25% reporting deployments.
Dialogue among partially-observing LLM household robots reduces action conflicts 41–93 points yet lowers task success because hallucinated entity mentions cancel belief alignment.
Mini-BEHAVIOR-Gran benchmark reveals a U-shaped effect of instruction granularity on embodied agent performance, with planning-width correlating best and coarse instructions linked to vision-dominant shallow policies.
CoMind releases 41 h of synchronized multi-view cooking collaboration with social-cue annotations and three ToM-oriented benchmarks on which current VLMs score poorly until fine-tuned.
Topology-aware attention over hierarchical scene graphs lets a 3D-LLM ground, caption, and answer questions across multi-room homes, with large gains on a new HM3D benchmark.
Hybrid human-AI prediction markets match or slightly outperform AI-only markets at forecasting scientific replication outcomes across six social science disciplines.
LLawCo extracts misaligned behavioral patterns from agent failures to derive laws, incorporates them via SFT into LLM reasoning, and reports 4.5% and 6.8% success rate gains on PARTNR-Dialog and TDW-MAT benchmarks.
SBC generates virtual environments via state blocking to expose agents to diverse suboptimal partner policies, yielding superior zero-shot coordination performance including with humans.
The paper defines Agent AI as interactive multimodal systems that perceive grounded data and generate embodied actions, arguing this approach can mitigate hallucinations in foundation models.
citing papers explorer
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When Robots Do the Chores: A Benchmark and Agent for Long-Horizon Household Task Execution
LongAct benchmark evaluates long-horizon household task execution from free-form instructions; HoloMind agent raises performance but top VLMs still reach only 59% goal completion and 16% full-task success.
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Whose Good, Whose Place? The Moral Geography of Agentic AI for Social Good
Survey of 112 agentic AI for social good papers reveals moral-geographic asymmetry with 73% lacking geographic context (lowest for SDG 16) and only 25% reporting deployments.
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Embodied Multi-Agent Coordination by Aligning World Models Through Dialogue
Dialogue among partially-observing LLM household robots reduces action conflicts 41–93 points yet lowers task success because hallucinated entity mentions cancel belief alignment.
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Mini-BEHAVIOR-Gran: Revealing U-Shaped Effects of Instruction Granularity on Language-Guided Embodied Agents
Mini-BEHAVIOR-Gran benchmark reveals a U-shaped effect of instruction granularity on embodied agent performance, with planning-width correlating best and coarse instructions linked to vision-dominant shallow policies.
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CoMind: Understanding Collaborative Human Activity from Multiple Minds and Views
CoMind releases 41 h of synchronized multi-view cooking collaboration with social-cue annotations and three ToM-oriented benchmarks on which current VLMs score poorly until fine-tuned.
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CAIRN: Cross-Room 3D Scene Understanding with Topology-Aware Large Multimodal Models
Topology-aware attention over hierarchical scene graphs lets a 3D-LLM ground, caption, and answer questions across multi-room homes, with large gains on a new HM3D benchmark.
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Human-AI Collaboration for Estimating Scientific Replicability
Hybrid human-AI prediction markets match or slightly outperform AI-only markets at forecasting scientific replication outcomes across six social science disciplines.
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LLawCo: Learning Laws of Cooperation for Modeling Embodied Multi-Agent Behavior
LLawCo extracts misaligned behavioral patterns from agent failures to derive laws, incorporates them via SFT into LLM reasoning, and reports 4.5% and 6.8% success rate gains on PARTNR-Dialog and TDW-MAT benchmarks.
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Shaping Zero-Shot Coordination via State Blocking
SBC generates virtual environments via state blocking to expose agents to diverse suboptimal partner policies, yielding superior zero-shot coordination performance including with humans.
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Agent AI: Surveying the Horizons of Multimodal Interaction
The paper defines Agent AI as interactive multimodal systems that perceive grounded data and generate embodied actions, arguing this approach can mitigate hallucinations in foundation models.