A CUDA-parallel voxelizer and hierarchical SGGX clustering representation enable faster, more accurate level-of-detail rendering of sparse microgeometry volumes.
Don’t splat your gaus- sians: Volumetric ray-traced primitives for model- ing and rendering scattering and emissive media,
1 Pith paper cite this work. Polarity classification is still indexing.
1
Pith paper citing it
fields
cs.GR 1years
2026 1verdicts
UNVERDICTED 1representative citing papers
citing papers explorer
-
Fast Voxelization and Level of Detail for Microgeometry Rendering
A CUDA-parallel voxelizer and hierarchical SGGX clustering representation enable faster, more accurate level-of-detail rendering of sparse microgeometry volumes.