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Scene Graph Generation by Iterative Message Passing

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abstract

Understanding a visual scene goes beyond recognizing individual objects in isolation. Relationships between objects also constitute rich semantic information about the scene. In this work, we explicitly model the objects and their relationships using scene graphs, a visually-grounded graphical structure of an image. We propose a novel end-to-end model that generates such structured scene representation from an input image. The model solves the scene graph inference problem using standard RNNs and learns to iteratively improves its predictions via message passing. Our joint inference model can take advantage of contextual cues to make better predictions on objects and their relationships. The experiments show that our model significantly outperforms previous methods for generating scene graphs using Visual Genome dataset and inferring support relations with NYU Depth v2 dataset.

fields

cs.AI 1

years

2026 1

verdicts

UNVERDICTED 1

representative citing papers

PhyDrawGen: Physically Grounded Diagram Generation from Natural Language

cs.AI · 2026-05-28 · unverdicted · novelty 5.0

PhyDrawGen is a neuro-symbolic pipeline that extracts typed scene graphs via LLM, converts them to physically constrained PSLGs via deterministic solver, and refines via fine-tuned Qwen-VL, claiming superior performance over GPT-5-image and Gemini models on 1,449 physics problems.

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  • PhyDrawGen: Physically Grounded Diagram Generation from Natural Language cs.AI · 2026-05-28 · unverdicted · none · ref 36 · internal anchor

    PhyDrawGen is a neuro-symbolic pipeline that extracts typed scene graphs via LLM, converts them to physically constrained PSLGs via deterministic solver, and refines via fine-tuned Qwen-VL, claiming superior performance over GPT-5-image and Gemini models on 1,449 physics problems.