Alice uses preservation conflicts from failed candidate updates to create class-stratified hypotheses and guide exploration, improving executable world-model learning under prior misalignment.
Code world models for general game playing
4 Pith papers cite this work. Polarity classification is still indexing.
citation-role summary
citation-polarity summary
years
2026 4verdicts
UNVERDICTED 4roles
dataset 1polarities
use dataset 1representative citing papers
Qwen-AgentWorld are language world models that simulate multi-domain agent environments and boost general agent capabilities via decoupled RL simulation and unified foundation model training.
The paper organizes research on generalist game AI into Dataset, Model, Harness, and Benchmark pillars and charts a five-level progression from single-game mastery to agents that create and live inside game multiverses.
SFT followed by RLVR on Qwen2.5-3B-Instruct raises syntactic and execution correctness when generating Game Code World Models across 30 games.
citing papers explorer
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Baba in Wonderland: Online Self-Supervised Dynamics Discovery for Executable World Models
Alice uses preservation conflicts from failed candidate updates to create class-stratified hypotheses and guide exploration, improving executable world-model learning under prior misalignment.
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Qwen-AgentWorld: Language World Models for General Agents
Qwen-AgentWorld are language world models that simulate multi-domain agent environments and boost general agent capabilities via decoupled RL simulation and unified foundation model training.
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Towards Generalist Game Players: An Investigation of Foundation Models in the Game Multiverse
The paper organizes research on generalist game AI into Dataset, Model, Harness, and Benchmark pillars and charts a five-level progression from single-game mastery to agents that create and live inside game multiverses.
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Distilling Game Code World Model Generation into Lightweight Large Language Models
SFT followed by RLVR on Qwen2.5-3B-Instruct raises syntactic and execution correctness when generating Game Code World Models across 30 games.