PD-4DGS decomposes 4DGS into static scaffold, global deformation, and local refinement layers using hierarchical decomposition and custom losses, achieving over 60% bitstream reduction and reducing first-frame latency to about 1.7 seconds on 2 Mbps links.
ProgS: Progressive rendering of Gaussian splats
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Iterative Gaussian Synopsis creates compact multi-level LOD hierarchies for 3D Gaussian Splatting via top-down unfolding with adaptive pruning, preserving quality while cutting storage.
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PD-4DGS:Progressive Decomposition of 4D Gaussian Splatting for Bandwidth-Adaptive Dynamic Scene Streaming
PD-4DGS decomposes 4DGS into static scaffold, global deformation, and local refinement layers using hierarchical decomposition and custom losses, achieving over 60% bitstream reduction and reducing first-frame latency to about 1.7 seconds on 2 Mbps links.
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Unfolding 3D Gaussian Splatting via Iterative Gaussian Synopsis
Iterative Gaussian Synopsis creates compact multi-level LOD hierarchies for 3D Gaussian Splatting via top-down unfolding with adaptive pruning, preserving quality while cutting storage.