A feed-forward network predicts per-SMPL-X-vertex 3D Gaussians in canonical space from multi-view RGB images, enabling single-pass reconstruction and real-time animation via linear blend skinning.
ACM Transactions on Graphics (TOG)34(4), 69:1–69:13 (2015)
1 Pith paper cite this work. Polarity classification is still indexing.
1
Pith paper citing it
fields
cs.CV 1years
2026 1verdicts
UNVERDICTED 1representative citing papers
citing papers explorer
-
Real-Time Human Reconstruction and Animation using Feed-Forward Gaussian Splatting
A feed-forward network predicts per-SMPL-X-vertex 3D Gaussians in canonical space from multi-view RGB images, enabling single-pass reconstruction and real-time animation via linear blend skinning.